With FIFA 09 looking to take the series to new heights, the game’s producer Clive Gorman takes some time out to talk to GamingIndians regarding the game’s new features, criticism over the PC version, what improvements EA have in mind for FIFA 2010, and more. He even takes a potshot at the competition, saying Konami’s Pro Evolution Soccer games have failed to take advantage of the PS3 and Xbox 360 hardware. Read on for the full interview:
Can you start by telling me about the changes that you’ve made since FIFA 08 and UEFA Euro 2008?
The way it breaks down is there are five key areas. Most important to us was gameplay. We’ve made over 250 changes to the gameplay that affect two things. The first is the responsiveness, which means that not only are the passes quick, but players trap the ball properly, they realistically anticipate where the ball will come. There’s also the physical aspect of it; how players behave in one-on-one situations. Now you can actually jostle with your opponent and you’re able to start the jostle and pull out of it when you want as you would in real life. Also, the stronger player with higher attributes will be able to outmuscle the smaller player. So when two players come together, the stronger player has a better chance of winning the tackle, whereas the small, faster players will be able to get around slower opponents more easily. It’s all very realistic.
There are also adjustments to the way you take freekicks. You will be able to adjust the amount of spin on the ball. Goalkeepers themselves have seen an overhaul; this was one of the biggest demands. You won’t see the stupid moments where they just stood there and waited for the ball. Similarly, you won’t see ‘keepers stopping a perfectly placed shot, which would’ve been impossible to stop in real life.
Of course 10 vs 10 is a huge new feature for us. We want to make it a virtual sport. We want people to learn how to play in a particular position. That’s important because with the introduction of Clubs, there is a grading system and if you can learn to play together as a team, you’re going to be more successful. There are 15 divisions, so the guys who don’t learn how to play as a team and work together, they’re going to be at the bottom. Those who take the time to play together and work as a team will move up the ladder and earn the bragging rights.
We’ve also introduced customisable controls, which is important especially in Asia. We have a competitor, who has a large market share and they use different controls. So now we’re giving the player the option to play FIFA the way they want. Then of course, there are the custom team tactics, which allow you to get under the hood of the gameplay and make the changes that go a step beyond what was possible before. Another new addition is Adidas Live Season, which will allow in-game statistics to change on a weekly basis based on how players perform in the real world.
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